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Review: Disgaea 6: Defiance of Destiny – A Series High Point, Just Not For Performance

Zed’s dead, dood. Zed’s dead.

Disgaea 6: Defiance of Destiny feels like an oddly topical title for Nippon Ichi Software. About two years ago, the company effectively ran out of money following a catastrophic mobile game launch, and it certainly appeared for a while that Nippon Ichi was going to go under. Somehow, the publisher managed to weather the worst of this storm, which enabled it to defy the odds and release at least one more mainline Disgaea game. This could very well be the final Disgaea release, but if it is, at least the makers can rest easy knowing that it went out with a bang. Disgaea 6 is the most streamlined and enjoyable entry yet, demonstrating a thorough mastery of the in-depth mechanics that made this turn-based tactical series such a cult hit.

Disgaea 6 features a fittingly goofy narrative with plenty of over the top ‘anime humor’, although there are some moments of genuine emotion scattered around in there. The main narrative follows a zombie boy named Zed, who’s hellbent on killing a nameless god of destruction terrorizing the Netherworld. Zed isn’t initially all that great of a fighter, and he is killed rather easily nearly every time he confronts his foe. Fortunately, Zed has the power to “Super Reincarnate” every time he dies, and he gets just a little more powerful every time he comes back to life.

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