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Mario Golf: Super Rush Devs Wanted Maps The Size Of Hyrule Field, Nintendo’s Zelda Team Helped

“Thanks to their help, Mario Golf was able to evolve”.

When Mario Golf: Super Rush launched back in June, we found it to be a solid entry in the series, albeit one that lacked that little bit of pizazz and creativity needed to make it something truly worth your time. One new feature that did shake things up a bit, however, was Speed Golf – a mode that has you seamlessly running around each course from hole to hole in between shots.

In a recent interview with Japanese magazine Nintendo Dream, Camelot’s Hiroyuki Takahashi (producer) and Shugo Takahashi (director) explain that the new mode encouraged the team to create courses where all 18 holes are actually connected on the same map, rather than have loading screens that create the illusion that you’re still playing in the same area.

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