It bumps the title up to Version 1.1.0. According to the Japanese support page, there are some adjustments and minor improvements – below is a rough translation. When we do get hold of the official English patch notes, we’ll be sure to update this post.
With so many day one drops into Xbox Game Pass, we can often forget how many we’ve actually had. We’re undeniably spoiled with the games that come the day of their launch. MLB The Show 21, Outriders, Dragon Quest XI S: Echoes of an Elusive Age – this isn’t even counting all the upcoming games. One fan has created a piece of fan art, which highlights every game that’s entered the service since launch on day one of their release.
You all remember the moment: Ghost of Tsushima’s title card is iconic. But one streamer’s reaction to the opening has gone viral almost a year after release: LordBalvin’s bobbing head and tearful eyes perhaps speak for all of us – there’s no question Sucker Punch knocked this one out of the park. We’ve included the video below, although please be aware there is some excited cursing towards the latter moments of the clip.
We may get to experience a similar moment soon, as there are rumours that a standalone spin-off is in production and slated for release soon. Ghost of Ikishima, as it’s apparently called, will pick up where its PlayStation 4 predecessor left off – assuming the story is accurate, you can sign us up on launch day for that. We’re guessing, based on this clip alone, LordBalvin won’t be too far behind.
Boss fights are meant to be fun, sure – but for the player. No-one told that to these bosses, who are having the absolute time of their lives despite the fact we’re out here trying to kill them. Allow us to introduce these seven bosses who were having way more fun than you, and be sure to subscribe for a video like this every Thursday! —
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Scarlet Nexus is quite a unique action RPG set in a world where the human brain has evolved. Most people are hooked up to a kind of brain network — like if you could access the internet inside of your own head. What’s more, some especially talented individuals are able to use ‘powers’ — utilising their mental strength to control the elements, or move objects with their mind. Basically, they’re brain-powered X-Men, and the story revolves around a small number of these psychic soldiers.
It’s dystopian sci-fi from a very anime viewpoint, and while Scarlet Nexus does offer up an intriguing setting and a range of cool concepts, the storytelling itself falls a bit flat. The game is split between two protagonists: Yuito, a kind hearted cadet who hails from a prestigious family, and Kasane, a psionic prodigy with a cold personality. You choose to play as one or the other right at the start of the game, with the overall plot playing out from a different perspective depending on your decision.
Camelot is a studio that has, for many years, dutifully churned out mascot sports games for Nintendo. Players often go back to the retro days when pinpointing the company’s best efforts, though if you go by most recent form — Mario Tennis Aces — the studio is still doing good work. After serving up court-based action it’s now back to the golf course, though Mario Golf: Super Rush feels more like a spiritual successor to Aces than an actual sequel to Mario Golf: World Tour. That’s fine, but Super Rush leaves us with some mixed feelings.
When writing about any game in this series the first task is to assess the story mode, in this case ‘Golf Adventure’. This mode is the ideal starting point and also continues the recent mini-resurgence of Nintendo’s Miis, as you take your little avatar — in this writer’s case an unnaturally chilled out, healthier version of the real person — on a quest to become a pro golfer; there are three save slots, too. There’s actually a story of sorts here, albeit one that goes from being mundane to utterly goofy at the drop of a hat about two thirds of the way through. There’s a very sudden flipping of the script, which is more throwaway than clever. That said, we think young gamers in particular will enjoy the silliness, and we went with it and had fun.
It’s the moment we’ve all been waiting for – Farming Simulator 22 officially has a release date of November 22 for Xbox One and Xbox Series X|S! There’s also a new trailer to wet your appetite in the meantime.
You’ll be able to fulfil your farming fantasies as you tend your own fields, either in solo or co-operative play. Don’t expect the fluffiness of Stardew Valley here, though, as Farming Simulator 22 aims to give you a true insight into the everyday life of a farmer, featuring all the trials and tribulations that come alongside it.
The industry is gradually shifting towards digital, but as our comments section routinely proves, plenty of PlayStation owners still prefer physical games. Some of you may be pleased to learn, then, that promising PS4 survival horror Chernobylite will be getting a physical release on Sony’s console, manufactured by Perp Games.
It’ll deploy alongside the digital version this summer, so you won’t even have to wait to get your hands on it. “We want to offer as many options for players to get the game as we can, accommodating our community and new players alike,” said a chuffed Piotr Zygadlo, who’s the CEO of publisher All In! Games.
It’s interesting to see how the Mana series has been treated over the years, both by Square and the general public. Secret of Mana was widely considered one of the best RPGs of its time and even today carries quite a bit of clout, but many of the other titles either didn’t get localized or arrived overseas years after their initial release. Legend of Mana—the fourth entry in the series—was one of the earliest to be localized, but it was met upon release with middling reception. Now, over twenty years later, and following on from 2019’s Collection of Mana and the Trials of Mana remake the following year, Square has finally seen fit to bring this misfit classic back into the light, and while many aspects of it still hold up, it is unmistakably a very weird game.
The narrative of Legend of Mana is… confusing, to say the least. You begin as a nameless, self-insert character, and you’re tasked with effectively creating the world as you explore it. The story goes that the legendary Mana Tree burned down centuries before the events of Legend of Mana and the world of Fa’Diel was subsequently broken up into fragments called “Artifacts” which were then scattered. Broadly speaking, there are three ‘arcs’ to the story, but they can be experienced in any order you choose and are each comprised of a series of sidequests that can also be played in a very loose order.
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