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Sony: Nurturing Creative Talent Is Not as Simple as Throwing Money At It

Boss Jim Ryan can’t wait to see what the future holds.

PlayStation boss Jim Ryan has been talking a little more about Sony’s approach to the new console generation, and what it’s doing differently with the PlayStation 5 when compared with the PS4. Speaking with Axios, he pointed to the quality of the format’s first-party lineup, which has seen titles like Marvel’s Spider-Man: Miles Morales, Returnal, and Ratchet & Clank: Rift Apart all launch within the system’s first year.

“Nurturing creative talent is not as simple as throwing money at it,” he explained. “You also must give them the freedom to be creative, to take risks, and to come up with new ideas.” Ryan pointed to Sucker Punch’s open world smash hit Ghost of Tsushima, which represented a dramatic change of direction for the Seattle studio. “We want to use our hardware as their creative palette.”

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