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Mini Review: Synth Riders (PSVR) – A VR Rhythm Game with a Different Sound

Ride the rails.

We have espoused the virtues of VR rhythm games before, and now we have a new title to add to the mix: Synth Riders. While mechanically similar to Beat Saber on the surface, Synth Riders has some notable exceptions that allow it to stand out. Our favorite of these features are “rails”, in which you keep your hand balanced on a swerving rail as it careens across the screen. Think of it like grinding on a skateboard. This rail system is far and away the best solution we’ve seen in VR for how to tackle long-lasting notes.

The game is also a very malleable one, with an almost overwhelming number of modifiers and settings to play around with. This extends to the core gameplay as well, which allows you to pick between ‘rhythm’ and ‘force’ modes. While rhythm is more about ensuring your hands are in the correct positions when the notes reach you, force encourages you to more aggressively pursue the spheres that are flying at you down the track. The fact the title is so flexible while remaining cohesive is quite the accomplishment. No one play style suffers thanks to the other.

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