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Review: Psychonauts 2 (PS4) – A Brain-Bogglingly Good Return to Tim Schafer’s Mindful (Grey) Matters

You were always on my mind.

You’d be forgiven for thinking it was a fool’s errand to follow up a game as widely acclaimed as the original Psychonauts. The odds were stacked against it: Psychonauts is a cult hit through and through and essentially the opposite of the kind of game that’s most likely to get made these days. Yes, it sold close to two million units, but it’s worth bearing in mind that this was across many, many formats since its release in 2005 and accounts for multiple re-releases, too. Its developer Double Fine has also attracted controversy with the crowdfunded Broken Age, so returning to this method to partially pay for Psychonauts 2 was easy to raise an eyebrow towards.

Still, though, Psychonauts 2 is here — three years after its mooted 2018 release date — and how has the developer pushed through its potential issues? Why, it’s quite simply made one of the very finest platform games of all time. Pretty obvious when you think about it.

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