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Review: Shin Megami Tensei V – The Best Entry Yet In This Dark, Engrossing RPG Series

A HEE-HOme run.

Shin Megami Tensei V has been a long time coming. The last mainline entry in the series was released over eight years ago for the 3DS, while the last home console entry was another ten years before that. Moreover, Shin Megami Tensei V was one of the first games ever revealed for the Switch, mere months after the console itself was first shown to the public. All those years of hype have thus generated some awfully high expectations. It was never in doubt that Atlus would give this release the attention it deserves, but the question has always been whether it would be good enough to get over the high bar set by its predecessors. Fortunately, any such concerns can be cast aside — Shin Megami Tensei V is the best entry in the series yet and stands as an impressive achievement for a beloved franchise.

Right from the off, it’s made abundantly clear that Shin Megami Tensei V is every bit as ‘heavy’ as its predecessors. Things start off seemingly normal as you follow your character through a typical day of school, but there’s an ominous tone to the announcement at the end of the day that advises students to travel home in pairs. People have been disappearing and there are rumors of violent attacks taking place around Tokyo, but nobody really seems to have a clear idea of what exactly is going on.

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