Omno is an enchanting little game where you traverse a series of reasonably large environments, solving enjoyable puzzles along the way. You play as a kind of pilgrim — a staff-bearing being who is tasked with following the light. The light, in this case, is an energy source of sorts, scattered across the aforementioned environments. Manifested as very visible orbs, each level has you collect at least three glowing spheres in order to progress, and getting to each of them usually involves a bit of platforming, or a stint of light puzzle solving.
There’s no combat and no real sense of urgency. The storytelling is voiceless and vague, but that’s part of the charm. You can blast through Omno in just a few hours (a touch longer if you’re going for 100 per cent on each level), but it’s worth taking your time in order to better appreciate the game’s relaxing atmosphere, eye-catching art style, and soothing soundtrack. Omno’s just a very pleasant experience to be a part of.
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